Search Articles

View query in Help articles search

Search Results (1 to 10 of 82 Results)

Download search results: END BibTex RIS


Quality Management, Certification and Rating of Health Information on the Net with MedCERTAIN:  Using a medPICS/RDF/XML metadata structure for implementing eHealth ethics and creating trust globally

Quality Management, Certification and Rating of Health Information on the Net with MedCERTAIN: Using a medPICS/RDF/XML metadata structure for implementing eHealth ethics and creating trust globally

Society, Finland), Antti Malmivaara (Finnish Institute of Occupational Health, Finland), Miquel Angela Mayer Pujadas (Official Medical College of Barcelona, Spain), Peter Mills (EncycloMedica Ltd, United Kingdom), Cesar Molinero (Planet Medica, Belgium), Marc

Gunther Eysenbach, Gabriel Yihune, Kristian Lampe, Phil Cross, Dan Brickley

J Med Internet Res 2000;2(suppl2):e1


Appropriation of Mobile Health for Diabetes Self-Management: Lessons From Two Qualitative Studies

Appropriation of Mobile Health for Diabetes Self-Management: Lessons From Two Qualitative Studies

prestige and control.Mediated CommunicationDiabetes patients, regardless of their diabetes type, used digital information to learn more about their disease, including Google (Linda, aged 42 years; Stefan, aged 25 years; Jessica, aged 56 years), Wikipedia (Marc

Constanze Rossmann, Claudia Riesmeyer, Nicola Brew-Sam, Veronika Karnowski, Sven Joeckel, Arul Chib, Rich Ling

JMIR Diabetes 2019;4(1):e10271


Gamification: What It Is and Why It Matters to Digital Health Behavior Change Developers

Gamification: What It Is and Why It Matters to Digital Health Behavior Change Developers

persuasive strategies", or simply, "strategies".To identify these gamification strategies, I reviewed a number of popular gamification taxonomies from academic and non-academic sources by Charles Coonradt [8], Reeves and Read [9], Gabe Zichermann [10], and Marc

Brian Cugelman

JMIR Serious Games 2013;1(1):e3